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Iron Blade - Environments and paintovers

I had to design and set the mood of the game with environment concepts and help 3D artists with paintovers for prop creation on the new Gameloft's IP called Iron Blade, made in Cluj, Romania. Here are a couple of them for several levels in the game, in which the player would feel eager to explore the world and engage in a visceral combat with enemy soldiers and mythical creatures of the XIV century.

Plagued streets of Paris.

Plagued streets of Paris.

Bridge over Seine.

Bridge over Seine.

Corvin Castle entrance, Transylvania.

Corvin Castle entrance, Transylvania.

Transylvania dungeon.

Transylvania dungeon.

3D blockouts.

3D blockouts.

White Tower, Corvin Castle, Transylvania.

White Tower, Corvin Castle, Transylvania.

Notre-Dame de Paris.

Notre-Dame de Paris.

Village blacksmith interior.

Village blacksmith interior.

Village medieval shop

Village medieval shop

Village blacksmith exterior variations.

Village blacksmith exterior variations.

Medieval village entrance overpaint.

Medieval village entrance overpaint.

Paintover concepts on the in-game levels.

Paintover concepts on the in-game levels.

Iron Blade Launch Trailer